12/7/2023 0 Comments Diablo 4 is no more cartoon shitIf you decided to be an paladin, you should ve very powerful against undead but should have some weakness to compensate it. Other situations become easier as a pyro in consequence of my power to manipulate fire. Iron Keep was very hard and it made sense. For example, if you decide to become an vampire, it should give a lot of power, but make you much more weaker to fire and take sun damage. But most of stats should be choosed by the player. Some type of small bonus to not defense coming for armor is fine. Fully draw an longbow requires a lot of strength, that makes sense. For example, on demon souls to use Long Bow you need 15 STR. the fact that Diablo Immortal was going to be nothing more than a trend-chasing cash. Requirements are good for very action focused games. On older fallout games, if you try play with very low int, you barely can talk. WILL CALIFORNIA Lokaut cada uno y Kerbel 38 50 Hytte Lake Canyon Duro Grocery 40 Stirling geolog vir aut Creek 4K O ALA I Want Diablo I Gato. ![]() ![]() On a RPG stats should measure your character capabilities, i can’t fell immersed in a world where everyone is the same without the gear but can easily change everything about then by changing the cloths. Is this so hard to understand If an element does not add to immersion AND realism it should be gone. Immersion and realism should be top priority for D4. Cooldowns - Cooldowns are the awfulest way to balance a powerfull skill. D4 still looks like D3 with improved artwork.
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